[EDIT: CONFIRMED FALSE] Starfield physical edition won't include physical discs.
This means you can't pass the game around to your friends or sell it afterwards, which completely ruins the purpose of physical media imo. I mostly play PC these days so this doesn't affect me, but it's a disappointing direction for console games. At least they could've used an empty disc that has proof of ownership.
EDIT: Bethesda has confirmed that only the PC version won't include a disc. Physical versions of Xbox will include a disc. Whew.
Physical media is dying a slow and painful death. Sad to see really. I'd say to make a fuss, but most people don't seem to care.
Honestly, No disc + always online DRM is making me turn to piracy more and more. I want to be able to buy a game and just have a permanent offline copy of it. is that really too much to ask?
The Criterion Collection is still kicking so its selected works are still getting highly curated physical releases. Vinyl records are growing in popularity for those enthusiasts.
It's video games that have the biggest issue, and it's saddening because they are the most in need of preservation due to patching, updates, licenses, DRM, etc.
Wish the big three would come together for some type of preservation goal at the very least.
Wish the big three would come together for some type of preservation goal at the very least.
It's sad, but I doubt this will happen if it isn't profitable in some ways. We need an external organization to do this, as it happens with the preservation of every other media (at least I think)
You’re going to run into video game preservation issues with or without physical media. I’ve been playing through the GBA/DS catalog and some of the games are selling at prohibitively high prices. Not that I needed a lot of nudging to find another way to play the games…
Playing on original hardware has its charms but emulation is often a better experience anyway. I have an N64 sitting in the closet collecting dust because a) it’s a PAL console (sigh), b) the analog stick is shot and c) my TV doesn’t support SCART. I know I could get an NTSC console, buy replacement gears for the stick, buy a RetroTink to get HDMI support, etc. At some point it’s just too much of a hassle for nostalgia’s sake.
I am not really worried about the discs or DRM as those will eventually get cracked. It is the multiplayer games without user hosted dedicated services that bother me.
It does suck. I buy used games for a fraction of the price new/digital usually is, but there has been a few times over the last few years where the game has no physical edition and it annoys the hell out of me. I'd go full digital if it meant I actually own the media I am purchasing and didn't have bullshit online requirements. Oh well, back to more piracy.
From the business side
Pretty much just being able to give it as a gift. Also make it more discoverable to people who aren't able to buy it online for whatever reason.
I never thought I'd write something like this but by pirating it and downloading it on our hard drives, we come closest to what we used to know as 'own'
That's the main reason I pirate games. I sent this picture to some of my friends and they all replied with "yeah, they're right, physical copies are a waste of resources"
They never intended us to. There were lawsuits against vcr manufacturers and push back every time there was a way to keep a copy of any media. They never wanted anyone to own it, just to consume it.
If they’re calling it a physical copy it should be a physical copy of the game data. Having a case to hold a code is a ridiculous slap in the face. And a waste of plastic
We shouldn’t have to rent everything. If you want free market economics (which corporations claim) then don’t hold the market captive. You cannot have it both ways.
Some will never experience the wonder of intensively reading the manual of a game on the way home from a store. Discs are becoming as rare as Manuals now.
Yep, this is the same shit they were trying to pull with the Xbox and Sony out a bunch of commercials of them handing their games to each other to let their friends borrow the game.
The fact the tweet this information came from has since been deleted could mean it's false info. We'll see if Godd Howard clarifies in the coming days.
Yeah I wouldn't be surprised honestly. I'm just huffing copium until official confirmation. It doesn't affect me anyway as I'm on PC but it's a huge disservice to the console players if there isn't a 1.0 build on a disc they can own forever.
The only reason they didn't go down the path of serialized discs was the digital market being on the horizon. They were always going to nuke the second hand market.
An Ultra-HD dual layer blueray disc can hold nearly 100gb of data. It's not especially complex to have a game with 2 physical discs that encompass different parts of the game. They've been doing it since PS1 (FF7 was 4 iirc).
Yeah, but back in the day, a CD cost a lot less than a dollar. Have you looked at the unit cost for a 100gb disc?
And if it comes with a single-use registration code 80% of the people in this thread would still be pissed off. So, it's now more expensive, and still deeply flawed.
Yeah, so the issue here isn't "omg how can they sell a case with no disk" it's "hey, I want to own my game", which is totally fair. Seems like people focus on the most superficial part of the whole issue, a literal shiny piece of plastic.
Multiple install disks? That I can still install in my basement without an internet connection many years later like we did with games on floppy disks?
okay, clearly only a switch/indie gamer but 125gb for one game? I'm sure it's for the assets but isn't this just pushing costs and resources onto the consumer?
When I was just a lad looking for my true vocation My father said "Now son, this choice deserves deliberation Though you could be a doctor or perhaps a financier My boy, why not consider a more challenging career?" ☠️
I'm really curious who the target audience for this is. I guess if you have gift cards for Gamestop, although huh, this kind of turns them into a key reseller with extra steps.
When there's a disk you can use it to preload a large chunk of data so you don't have to download everything. Useful for remote areas or areas with low bandwidth.
Nope, most of them do have a disc inside where you can just plop it in. You have to install the game from the disc and usually download a day-one update, but at least you don't need to download the whole game.
I honestly don't get the obsession with physical media. That's a thing of the past, my PC doesn't even have a drive anymore.
The only benefit I see is a reduced download size, but with day one patches sometimes being 40+ GB that's also not always the case.
It's not like you own the game, just because you have a physical copy of it. Once the licensing servers are shut down that disk becomes a paper weight, and that is if it doesn't require a constant connection to begin with.
On the other side you could argue that it's better for the environment if we finally get rid of all disks. Is it a huge impact compared to everything else? Probably not, but it is a step in the right direction.
Selling the game after you're done is the biggest one I heard. If you're playing a single player game that you don't expect to want to do another run of, you can recoup some of the money. Similarly, some people prefer to buy somebody's copy for 80% of the price they would pay on the digital version.
I don't think that's been possible for years, has it? Games had activation codes since long before downloading games became the norm, and I thought that meant you couldn't resell them?
I honestly don't get the obsession with physical media
Pretty straightfoward. And understanable IMO.
If I have a physical disk of something, I can put it in a compatable system and play/watch it regardless of whether my internet is out or just shitty in general, even years down the line (as far as I'm aware, the devs/company have yet to be able to register/tie disks to devices, and they're not gonna break into my place and take my media away. So while I don't own the thing, my copy is my copy to do with as I please so long as I'm not passing it around for others to download). It's also not tied to any account, so my use of the thing doesn't hang on whether i have a Steam account or a Netflix account or whathaveyou. There's also media preservation, and just the fact that some people like to have something tangible that they can say "this is mine".
Discrot and failing hardware is a problem...but personally, as long as I have a receipt or proof of purchase for it, I'm not gonna lose sleep over getting it from alternative sources if i can't rip the data off the thing myself. It's simple: the company gets my money, they give me a copy of the software, and that's it. What they do with that cash is not my business and what I do with that copy (unless I'm either illegally distributing it or reverse engineering it for my own profit) is not thiers.
That was a valid argument, but in the days of 40+ GB day one patches and the likes, I firmly believe that the disc will become useless as soon as someone decides to kill the servers, usually ~5-10 years down the line depending on the success and popularity of the game/franchise.
This is a good argument for physical copies of pre-internet games. Now? The game you have on your disc is incomplete. You need the internet and an Xbox account™ to download 65 more gigabytes on Day 1 to avoid a bug where using a bow and arrow on a horse crashes the game. There's a Roadmap™ for the 40% of the game they're delivering as DLC over the next couple of years. Hell, on the Switch there are firmware versions that explicitly disallow you from booting game cartridges without downloading the update for that game - what happens in 20 years when Nintendo isn't serving those update files? How meaningful for preservation is your BOTW cartridge then?
Piracy and DRM-free digital content are the only methods of preservation. Full stop. The fight isn't physical vs digital, it's DRM vs DRM-free (pirated counts as DRM-free). If I buy a game on GOG and store its installer on my PC, which is backed up to my server, which has a SnapRAID array that tolerates two drive failures, that game's mine. It'll work if GOG goes out of business and takes down its CDN, it'll work if the dev loses the rights to the soundtrack, it's immune to the devs deciding I'd rather have Witcher 3 with ✨ray tracing✨, it's immune to Blizzard "reforging" my Warcraft 3, I can't have account details stolen and subsequently banned...
For Playstation, I believe you can play the vast majority of games from disc without an Internet connection. It would just be the 1.0 version unless you've previously patched.
To be fair, indie games don't get hounded for that because they more often than not don't have the big ass budget most AAA studios do to spend on stuff like physical copies and such. Dunno, I'd love to have all my games physically, but I'm also not gonna look at a small dev team or lone indie dev and expect them to be able to pony up for anything other than say, a limited number of physical copies of thier games....but then, what do I know, it could be dirt cheap to do so (but I doubt it).