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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)TH
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Comments 129

Here's a tutorial I wrote on using components to help keep your code organized.

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I just released my Godot-made game!
  • Thank you! I worked on this in my free time, about 4-8 hours a week roughly, over 2.5 years. It definitely took longer than expected but it was a good lesson in learning how to scope. My biggest regret is probably not doing more design work before I started implementing things.

    I also kind of regret doing most of the art myself, next time I would definitely start with premade assets or work with an artist.

    I was pleasantly surprised by how much I enjoyed doing some of my own sound effects though. It turns out you just hit things with other things near a microphone 😆

  • I just released my Godot-made game!
  • The feedback is very appreciated! I'm collecting a list of things for future patches.

    For the difficulty, I definitely skewed towards more difficult because it's an arcade style game. There's always a base of 6 mice per wave, but each power up you purchase adds a mouse to the next wave. The idea is that you can either be really good at bouncing, or you make good use of power ups to be able to reach $70. If you can earn enough to get one power up in a wave, try using that to help start snowballing to higher moneys in subsequent waves

  • I just released my Godot-made game!

    store.steampowered.com Save 10% on Twinkle Stardust's Catnap Chaos on Steam

    Protect your cute sleeping cat in this action-arcade resource management game with single stick controls. Test your aim by bouncing pesky mice off walls. The more mice you kick away, the more money you earn to buy power-ups. With clever bouncing, combine these power-ups for powerful effects!

    Save 10% on Twinkle Stardust's Catnap Chaos on Steam

    Available on Linux and Windows (and developed on Linux!)

    It was honestly so fun to develop using this engine, it's so lean compared to something like Unity

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    Austin’s Ready To Rumble on ‘Crashy Cameron’ and ‘Deathtrap Dessau’ Roads – TOWERS

    austin.towers.net Austin’s Ready To Rumble on ‘Crashy Cameron’ and ‘Deathtrap Dessau’ Roads

    If you drive regularly on Cameron Road between East 51st Street and Highway 290, or Dessau Road, which is what that same road’s called once you hit the north side of 290 all the way up to Par…

    Austin’s Ready To Rumble on ‘Crashy Cameron’ and ‘Deathtrap Dessau’ Roads
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    TriEdge Hack, a small Godot gamejam game

    A small gamejam game I made with Godot. Playable in the browser, let me know what you think!

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    keithburgun.net Outside, Dungeon, Town: integrating the Three Places in Videogames

    Videogames, at least the kind I’m talking about (RPGs, adventure kinds of somewhat narrative videogames, Zelda games, Elden Ring, etc), have essentially three “places”: Outside &#…

    Outside, Dungeon, Town: integrating the Three Places in Videogames
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    Colorful window

    Edited with darktable

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    Building Better Movement in Godot (Text tutorial)

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    Another darktable text tutorial! I know darktable has a reputation for being intimidating, but it's really powerful software and you can get a lot done with very few modules.

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    Museum Mask

    Taken at the anthropology museum in Mexico City

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    Photography @lemmy.world TheLongPrice @lemmy.one
    lemmy.one Darktable: Emulate Film Halation - Lemmy.one

    For fans of text tutorials/haters of video tutorials, I’ve started writing some darktable tutorials! Here’s one on emulating film halation.

    Darktable: Emulate Film Halation - Lemmy.one
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    For fans of text tutorials/haters of video tutorials, I've started writing some darktable tutorials! Here's one on emulating film halation.

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    www.rockpapershotgun.com Even after Fortnite, there's still something essential about the MMOFPS

    If you're in need of some quiet time - and I certainly am, because the people upstairs are having their kitchen refitte…

    Even after Fortnite, there's still something essential about the MMOFPS

    Love seeing PlanetSide getting shout outs still

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    On Evaluating Godot. by Casey Yano (Megacrit, Slay the Spire) - Lemmy.one

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    On Evaluating Godot. by Casey Yano (Megacrit, Slay the Spire)

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    dene.itch.io Moonring [Early Access] by Fluttermind

    A Retro, Ultima-inspired RPG with modern design sensibilities!

    Moonring [Early Access] by Fluttermind
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