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Do you still have to use BePinEx to mod CS2 if you dont use paradox mods?
I finally picked up CS2, and was wanting to install a couple mods to get going.
Immediately put off by paradox demanding an account to install mods from paradox mods, so I am trying to get mods from elsewhere.. and the only thing i can find is stuff from a year+ ago saying BePinEx is needed to install mods.
Just wanted to make sure if this is still what you have to do today, before I go down a rabbit hole.
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CS2 Mod - Road builder has been released. Share your favorite custom roads
I've been experimenting with this awesome mod and creating some interesting roads. I've ran into a lot of bugs especially with roads containing train tracks.
The first road I added was a 1 way highway that was train, car, car, bus This was good for cleanly getting rail into the hard to reach areas of the city but its very hard to peel the rail line off the road without artifacting and visual glitches.
The next road I tried was a CPP inspired rapid transit lane. Sidewalk - Bus - Median - tram, tram - median - bus - Sidewalk. This seems to work quite well for a central city public transport area. The only downside being that now I have to actually fix the godawful mess that is public transport in my city.
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New Patch with Smaller Service Buildings (amongst others) Released
YouTube Video
Click to view this content.
Patch notes: https://forum.paradoxplaza.com/forum/threads/detailers-patch-1-patch-1-1-6f1.1693090/
Video by Biffa: https://www.youtube.com/watch?v=IVh-TtPOJQA
New content:
- Zoneable Roundabouts
- 8 New Roundabout Decorations
- Age Selector Added To The Tree Placement Tool
- Surface Tool
- 2 Concrete Surfaces
- 2 Grass Surfaces
- 2 Pavement Surfaces
- 2 Sand Surfaces
- 3 Tile Surfaces
- 27 New Service Building Variations
- New Small Water Tower
- New Small Medical Clinic
- New Urban Fire Station
- 4 New Education Buildings
- 2 New Police Stations
- New Small Post Office
- 6 New Public Transportation Buildings
- 5 New City Parks
- 6 New Parking Lots
- 4 New Vehicles
- New North American Garbage Truck
- New North American Snowplow
- New North American Passenger Train
- New European Cargo Train Engine
- Zoneable Roundabouts
- www.pcgamer.com Cities: Skylines 2 boss says lack of mod support is the 'biggest regret we have'
The Colossal Order CEO says the studio has "mountain to climb when it comes to delivering on the expectations."
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Anyone got a good list/collections of "essential"/Recommended mods for Cities Skylines 1?
Essential as in pretty much everyone agrees are good and worth having, I know no mod is essential in the literal sense, and opinions will change whats essential to each individual.
Looking for a bit of a list/collection cause otherwise I'll go down the rabbit hole and end up modding my game to much to be playable.. Which I wish was a joke, but that happened last time I got my itch on for city building, lol.
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CO Word of the Week #7 - patch coming this week with performance & QOL improvements, and two new maps
store.steampowered.com Cities: Skylines II - CO Word of the Week #7 - Steam NewsIt’s time for the last CO Word of the Week this year. Next week we’ll start our holidays and will be away for a few weeks. But before the holidays there’s still time for the last patch, which is planned to go out this week. We will of course have full patch notes for you when it releases, but in the...
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Cities skyline 2 patch notes for 1.15f1
store.steampowered.com Cities: Skylines II - Patch Notes for 1.0.15f1 hotfix - Steam NewsHi everyone. We have a new patch for you today with a bunch of fixes and improvements for the game. Thank you for all the reports and feedback, it's very much appreciated, and thank you for your patience while we've worked on these fixes. We'll continue to work on both performance improvements and g...
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Behold the HORROR of an intersection that saved me from massive traffic! I am not proud, but the cars made it through!
I ran out of residential areas, so I quickly built a neighborhood for some apartment buildings. Only after doing so did I realize I made a triple intersection I built. I'm trying not to demolish buildings when rebuilding infrastructure, so I made a quick fix to get traffic flowing that fit in the bounds of the existing buildings.
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I Really Like Wheel Style Cities But They Are Not Efficient For Pedestrian Traffic
The city I've been working on today is shaping up nicely, but I'm very quickly going to start having issues with traffic. I've managed to mitigate a lot with public transportation, but even so my intersections are BARELY handling the traffic I have. Once I fill out the rest of my skyscrapers and start adding in the further out apartments, I feel traffic becoming NIGHTMARISH.
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Say what you will, Skylines 2 is AWESOME
I never played the first one, so I don't know what better features are missing. But I love this game so far.
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Some "unofficial" mods have been made for C:S2
thunderstore.io Thunderstore | The Cities: Skylines II Mod DatabaseThunderstore is a mod database and API for downloading mods
There's also some mods on random GitHub repos aswell, but be careful with both thunder store and GitHub mods.
- www.youtube.com Building a New City in Cities Skylines 2 + Q&A.... LIVE!
*** Preorder Cities:Skylines II and support the channel at the same time! ***https://www.nexus.gg/cityplannerplays/cities-skylines-ii The embargo is over and...
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Who else is waiting to play CS2
After seeing all of thr current performance issues with CS2, I am very happy with my choice not to pre-order. I am not sure my computer will even be able to run this game and I want to wait until I see whar mods are needed. Who else is doing the same?
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Does anyone know of a reference to view all assets?
Some CS2 wiki that lists all assets per zone type, per zone size?
Curious to view all of the new assets.
- www.dsogaming.com Cities Skylines 2 may release with major performance issues
Colossal Order has issued a statement, claiming that Cities Skylines 2 may release with major performance issues.