Wasn't adding engagement numbers to each tweet one of the first things he added? I remember thinking "who the fuck wants to see that?" But I guess to people like him that was important at the time? Huh.
Developers are now required to be more transparent about what's in a season pass and when its content is ready for players.
Here's a direct link to Steam's new guidelines: https://partner.steamgames.com/doc/store/seasonpass
I'll probably always think that Tetris is the greatest video game ever. The inherent dramatic arc that comes with watching the blocks stack up is tension directly within you the player, not you watching tension unfold for characters on the screen. It's different every time, even if the shape of the arc is similar, because you improve as a player. It's the kind of emergent involvement the most designers could only aspire to create.
That said of course Shadow of the Colossus is also a favorite. That one probably feels a little more obvious, but I'm okay with that.
"War. War never changes."
"Remember. No Russian."
"Itchy. Tasty."
You know, that feels like a pretty great use case.
Sure, but with that philosophy, why use a microblogging system at all?
It gives space to do servers based on specific interests if you want. I'm part of a game development server, and my "Local" tab has people on my server often talking about, and showing, things that are related to game development. And I can still follow anyone from any other Mastodon server too.
If you're into video games, film, maybe a specific genre of music, you can have an instance dedicated to that. (It might already exist.) It's like a virtual neighborhood, or forum. Remember forums? Those were nice. They cultivated a sense of community which made people a little more responsible in their attitudes, it feels like. Maybe that's just nostalgia, but I like the server I'm on. It's got friendly people I can talk to without feeling the need to fill my follows with them.
While I'm reluctant to call anything a magnum opus... You're bang on about the difference between those two and SWFG.
That's what led me to this. I quit Audible a few months back, planning to just buy more media outright. But they offered me a "come back and pay $0.99 for the first three months!" and I'm not really saying "no" to basically giving them Amazon's money. (Though for the holidays they've apparently upped the offer to that plus a $20 credit.) So I thought this would be a good general question as I look for more ways to support creators directly, after taking their money runs out.
Good mention of Libby, too. A coworker recommended that to me, so I've got it now as well. Sadly my local selection isn't great for audiobooks. But it does make me want to get an ereader more.
Bandcamp looks to be a good way to buy music though, as someone mentioned. But I can't find any good way to buy digital copies of movies/TV. It's all pretty platform locked, it seems.
Valve has created a Steam Bluesky account
Steam, The Ultimate Online Game Platform. For support: http://help.steampowered.com/en/
What (digital) media stores do you recommend?
Everyone loves a good Criterion Collection or Shout Factory release. But what's a good website from which to buy digital media? Do you buy digital media? Or do you just buy physical and rip? Or do you just sail the seas?
Games seem to be itch.io or Steam, maybe a Humble Bundle or Epic/GOG exclusive here and there. But what about movies and music? What about books and audiobooks?
I love the question! I rarely listen to songs or playlists, and almost never algorithm based streams. Instead I put on albums I like. Even in my 10m-15m drive to work, and do that until I'm tired on an album. So, love the question.
Aesop Rock's Integrated Tech Solutions. Being a long time fan I thought The Impossible Kid was fantastic. TIK was as creative and ponderous as anything he'd done, but often felt more accessible and personally inviting. While accessibility is not something you generally look for with Aesop, that feeling of being personal really made it pay off. Spirit World Field Guide was good and was interesting, but didn't work for me as much. Maybe it was a case of enjoying TIK so much, and comparison being the thief of joy? But ITS absolutely feels top notch again. Love it.
Also worth mentioning is Powerman 5000. A year or so ago (while on a kick to my youth) I found out they were still making music and had released an album (The Noble Rot) in 2020. Shortly after I discovered that, they released one in 2024 (Abandon Ship.) They're not great songs, but they're all great vibes. The songs feel like they 3/4s to being great to me. Like they kept the dial at a 7 or 8 instead of turning it up to 11. And even when they did turn it up, it was only at the very end. Maybe he's going for something different, or maybe I've changed, but the strength feels off. But damn the vibes are still there.
I've often wondered if it was an age or even time thing. I'm 44 and I noticed at some point years ago I was getting more reluctant to click buttons and try to figure things out on my own. That's how I learned everything as a kid and became the typical family IT guy. I had to relearn that curiosity and the willingness to learn things in that fashion, which I think shrank just from disuse. I'm not in IT, but I've seen that reluctance grow in other people too.
I wonder if rising to certain levels (or just gaining support staff to help with things) contributes to not doing small things. Then that can lead to an increased reluctance to do other small things. (Just out of no longer feeling comfortable with them.) I hadn't thought about it, but it makes sense to me.
And all the actors who act in yhe prime shows? They get signed into bluesky exclusive interaction contracts. Where they only interact with fans on bluesky.
I'm honestly surprised they haven't tried something like this via partnering with some platform. I think the unions would kill them... But I'm still surprised they haven't tried it. Sports teams/leagues too.
I do wonder if they'd garner enough attention to pay for the licenses to add them to Game Pass. I loved the MUA games.
The other games include Marvel: Ultimate Alliance and Spider-Man: Shattered Dimensions
What are game developers getting out of Bluesky?
Explore the latest news and expert commentary on Business, brought to you by the editors of Game Developer
I've been happy settling into Mastodon soon after Twitter was sold. Anyone have strong opinions?
I'm surprised they nominated Shadow of the Erdtree instead of making a "game addition/expansion" category that would include DLC and mods.
Astro Bot and Final Fantasy VII: Rebirth hold the most Game Award nominations this year at seven apiece.
Even if they do repeat 3 (and I kinda feel they will,) it'll have a cliffhanger too. And I'm okay with that.
Good point. Does anyone know an animator? I'll write some promotional material.
Andrew Wilson is reportedly being considered for Disney's top job. It's a big move in the entertainment world, with potential ramifications for fans of Pixar and Marvel as well as The Sims, Battlefield, and Dragon Age
cross-posted from: https://kbin.melroy.org/m/games@lemmy.world/t/564252
> Andrew Wilson is reportedly being considered for Disney's top job. It's a big move in the entertainment world, with potential ramifications for fans of Pixar and Marvel as well as The Sims, Battlefield, and Dragon Age
I will give respect where due: I like the sweep button. It's handy for me personally, as someone who is on several email lists that are public-facing. That's about it.
Every attempt to help me automatically is a pain. Like most things in this vein it never learns what you're trying to do, only what they would do in a given scenario that's vaguely like ours.
ZeniMax Workers United-CWA members aren't happy with the decision making of parent company Microsoft.
What kind of lazy ass article is this?
It's a post listing software, and why the writer feels it's useful, for people who may not be as knowledgeable as you, I guess.
The tools because OP is also lazy
OP is the only person to even share a post to this subreddit for two months now. And considering content creation pays my bills, I like the idea of people getting a few clicks to their post if other people are interested enough to want to know the contents of the post. So, it's less about being lazy, and more about a difference of opinion on willingness to support and engage in business models I don't love. That's all.
But hey, feel free to vote it down. That's kinda the whole point I guess.
Every little bit counts. And finding ten people (especially out of ten) who agree on anything is pretty impressive. Congratulations. I hope this does well for you.
Must-have tools and libraries for indie game developers in 2024
Thanks to the constant development of technology and an ever-growing set of powerful tools, indie developers can create games that rival those made by big studios. If you're an indie developer looking to take your project to the next level, here's your essential toolkit for 2024.
Palworld developer Pocketpair has shared more details from the lawsuit it faces from both Nintendo and The Pokémon Comp…
I remember reading columns saying soon, when multiple cores become common, compilers will thread your program for you...
Godot just added a Unity-like game editor to debug the game while it's running!
Attached: 1 video IT'S HAPPENING! Godot just added a Unity-like runtime editor that allows you to easily debug the game as it's running! The PR was just merged, meaning it'll come in version 4.4 The game isn't embedded into Godot's window just yet, but it will be in a future PR. Still, a great ste...
cross-posted from: https://programming.dev/post/21223096
> Link to the PR that was merged for this: https://github.com/godotengine/godot/pull/97257
Playdate Season 2 is set to drop in 2025.
If you want to know who composed a given Nintendo track, your answer is in another castle.
Collins has been tasked with accelerating 'product innovation, quality, and stability.'
Nearly two dozen full-time motion capture workers at the XCOM and NBA developer are seeking better job security and wages to maintain long-term careers in theindustry.
Fab, the new unified marketplace from Epic Games is launching today, combining the offerings of Unreal Engine Marketpla…
Under new management.
Hi everyone, I'm Jeff.
You may have noticed there's been more posts here the past couple of months*. They say the grass is greener where you water it. I'd like there to be a viable alternative forum for gamedev conversation aside from the r/gamedev reddit. I have a lot of respect for the work the mods have put in over the years, and love for that community in general. But a lot of us are here because we're not fans of Reddit the company, or we have a general disdain for a monocultural Internet. I want us to have options, and this is something I can do to help that. So let me know if there's anything I can do to help this community or help you. You can help too, by submitting gamedev stories/posts you think are interesting.
About me: I'm a hobbyist with a long time interest in game development and the video game industry. By day I work in local news, so my interest in news/journalism is also pretty high, and (*)sometimes my schedule is screwy. But I asked for control of this community a sorry time ago , and I hope I do right by it. You can help by posting things you find interesting as well. If there's something in particular that could be arranged that you think would benefit a forum such as this, let me know!
And remember, if you're a Mastodon user, you can follow this community on there, at gamedev@lemmy.world, and any replies to posts will show up here as comments on that post!
Unity promises a "fundamental change in its approach to the development cycle"
I don't know how popular this will be here, but it feels worth posting just in case.
Cellar Door Games releases the source code to Rogue Legacy
The tweet from Cellar Door Games says: >It's been over 10 years since we released Rogue Legacy 1, and in the pursuit of sharing knowledge, we are officially releasing the source code to the public. https://github.com/flibitijibibo/RogueLegacy1/ Eternal thanks to @flibitijibibo for setting this up, and being with us since the beginning.
Here's a direct link to the tweet: https://x.com/CellarDoorGames/status/1846246914406195662
Here's a direct link to the repository: https://github.com/flibitijibibo/RogueLegacy1/