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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)PU
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Black Myth: Wukong is your Ultimate Game of the Year at the Golden Joystick Awards 2024
  • #NotMyUltimateGame

    All kidding aside, I personally enjoyed Helldivers 2 most this year. I had a good feeling about the game before it launched, but it was nice to have it confirmed. I tried Black Myth, but it's really not my type of game, to me it just feels like yet another Souls-like game in a different theme, like so many others that came before in the past decade. Feels like HD2 added something new to the table as opposed to BMW.

  • Right now, I cannot recommend: S.T.A.L.K.E.R. 2 - Heart of Chornobyl (Review) - Skill Up
  • His review is certainly most accurate.

    I only played like an hour and I encountered so many of the issues he mentioned in his review, on top of crashing to desktop when I first fired a gun in the open world. It also runs absolutely abysmal on high-end hardware, reminds me a lot of Starfield's debacle.

    I had hoped the gargantuan day one patch would've fixed some things. But I have no idea what it did.

    It's quite baffling how this game got 81% rating on Steam right now. If it were EA or Ubisoft this would've been an Overwhelmingly Negative game for sure. There also were like thousands of positive reviews barely minutes after launch.

    Game needs at least several months more in the oven, and then I doubt it would be all fixed still. I wouldn't rate this beyond a 5/10 in its current state.

  • Leak: Valve is making a Steam Controller 2 and a ‘Roy’ for its Deckard
  • Same could be said for lots of other party controllers that are essentially the same.

    Like I have a 8Bitdo Ultimate BT controller, it's essentially an Xbox controller, but it comes with a charging dock and is also compatible with the Switch. It also has hall effect sticks and motion control (for Switch). I preferred the Steam controller's grip over the Xbox controller, on top of the Steam controller having back pedal buttons as well. Plus it comes with a dongle, which has to be bought seperately for the Xbox controller unless you use Bluetooth.

    So there are plenty of things that could be done different, ranging from different features to better build quality.

  • Leak: Valve is making a Steam Controller 2 and a ‘Roy’ for its Deckard
  • I never understood why Steam didn't just make a variant of the original Steam controller that just had the classical button layout without touchpads. I liked the touchpad version for some games but it's really clunky to use for stuff I'm otherwise used to have sticks for. I really like the Steam controller's grip.

    I would've loved the same controller with an Xbox layout or something or even interchangeable parts/layouts. Although that would probably drive up the price a ton.

  • F1 2025 Calendar
  • Some races seem in such a weird order, having to travel from Saudi Arabia to the US to Italy, and Spain to Canada to Austria.

    Would've been better to give crew more rest, could've probably dropped like 3 or 4 races. Like I wouldn't mind if they dropped Qatar, Bahrain and Monaco or something.

  • HD2 has received four nominations for the Game Awards 2024: Best Ongoing Game, Best Community Support, Best Multiplayer, and Best Action Game -- Vote now!
  • Yeah the PSN thing wasn't something they had control over, so they got really fucked over by Sony on that one.

    But later on they made constant changes and nerfs to fun weapons, which didn't help getting the game back on track. But with the recent updates they finally listened and made a great comeback. As for bugs, it's just annoying that every update we eiher get introduced to new ones, or old issuescome back that were previously fixed. Especially the game crashes were so frustrating that at some point I just stopped playing for a couple of months, they always seemed to happen at the most inconvenient times during a mission, often near the end after a long mission and gathering lots of samples.

  • For me, Cyberpunk 2077 was uninteractive and has low replayablility value.
  • Maybe they felt it would have pushed the Keanu introduction too deep into the game?

    I was thinking that too. I think during development it might've shifted, since I think Keanu originally wasn't in the game, and they wanted to make him part of the game quite early on.

    I would've liked if they had extended the Jackie chapter and moved the Silverhand arc to a later act. It would've meant that people would just be dropped in the game and let them explore the world carelessly before the story kicks up to next gear. But they probably realised that the game wasn't good enough to pull off the open-world part, so they decided to get on with the main story right off the start.

  • HD2 has received four nominations for the Game Awards 2024: Best Ongoing Game, Best Community Support, Best Multiplayer, and Best Action Game -- Vote now!
  • Lots of people were using SM2 as a "look how it should be done" excuse back when HD2 wasn't in a good place. Even though I didn't feel like the games were all that comparable, they're similar types of games, but very different in everything else.

    But Arrowhead really went and redeem themselves in the best way possible. Plus honestly I didn't find SM2's action as remotely as enjoyable as HD2's personally. To me SM2 has been a very forgettable game.

  • For me, Cyberpunk 2077 was uninteractive and has low replayablility value.
  • I always felt like the game was originally never meant to be an open-world game, it's as if they were going for a mission-to-mission corridor kind of game and wrapped up a world around it to walk around in at a later phase. And many things in the game actually reinforce that idea.

    I played the game at launch and the game was absolutely infested with stupid and annoying bugs, so eventually I just skipped all side stuff and just wrapped up the main story, I think that was about half-way through. Back then the open-world most definitely felt like an afterthought.

    No events were happening in the world, there were entire parts of the city that were dead and empty. There were even areas blocked off by doors that were "locked" and implied there was something behind it, but some of those places I could just clip through and fall through the world because there was literally nothing behind the door.

    There were few things that made it seem like an actual living world, NPCs were just wandering aimlessly, doing nothing. Just making a cool looking area and then dropping a load of copy/paste NPC clones in there doesn't make a good open-world. If you comitted a crime the police would just spawn behind you, wherever you were. While in contrast some of the story areas seemed more detailed and have more "scripted" things happening, which is part of why I think the game wasn't originally open-world.

    Gameplay wise it was not that special either, gunplay was okay, melee felt quite unsatisfying, and outside of combat there was practically nothing to do other than just driving around. The choices you make at the beginning of the game don't ever felt like they mattered, like they make it appear it's a huge backstory thing that would play a role throughout the game. Nope, after the first 15 minutes it's never mentioned again. The whole cutscene thing with Jackie after the intro feels like it was supposed to be actual gameplay, but was just cut out and changed to a cutscene to skip time.

    Also the skill tree barely mattered, there were even skills like being able to breathe underwater longer, even though there wasn't any underwater content, aside from one Judy mission I believe (which I didn't get because she wasn't accessible as a romance option to my character).

    The only saving grace of this game was that parts of the story and characters were somewhat interesting, I liked the concept and style of the game. But it felt like a bad game when it came to actual gameplay. And some characters barely got any time to actually become interesting enough to care about.

    I've been trying to get back in the game a couple of times, but it often just feels so lifeless and lacks any depth.

  • PS5 Pro is struggling to improve some games, despite its power advantage
  • Or they gonna introduce GPU attachments instead of the disc drive lmao

    But seriously, it's beyond sad how awful this "upgrade" is. First it's an insane price for minimal upgrade, there are no new games to even make use of this, and now even older games can't properly make use of the better hardware. The whole reason to even upgrade diminishes really quickly, and it wasn't even worth it in the first place.

    Although it's kinda funny to read about people who bought the Pro and then share negative reviews how so-not-worth the purchase was. Listing all kinds of negatives that they could've known prior to buying one if they put in even minimal effort to research.

  • Star Wars Outlaws - Screenshot Dump (Spoilers)

    imgur.com Star Wars Outlaws Screendump (Spoilers)

    Discover the magic of the internet at Imgur, a community powered entertainment destination. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much more from users like derage88.

    Figured instead of doing daily shots I'll just dump a load of screens in an album in no particular order. Some shots might've been posted here before.

    Be warned though, there are (minor) spoilers in some of them.

    All screenshots are taken with the in-game photo tool on PC and unedited.

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    Screenshot Dump (Spoilers) of my playthrough

    imgur.com Star Wars Outlaws Screendump (Spoilers)

    Discover the magic of the internet at Imgur, a community powered entertainment destination. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much more from users.

    Figured instead of doing daily shots I'll just dump a load of screens in an album in no particular order.

    Be warned though, there are (minor) spoilers in some of them.

    All screenshots are taken with the in-game photo tool and unedited.

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    Daily Screenshot Drop - Death Trooper (it did not end well)

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    Daily Screenshot Drop - Jaunta's Hope

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    Daily Screenshot Drop - Sabacc! (Star Wars: Outlaws)

    cross-posted from: https://lemmy.world/post/19337495

    > I can't stop playing Sabacc, it's so addictive that I've gambled all my money away on several occasions. It's not been often I get so invested in a mini-game.

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    Daily Screenshot Drop - Sabacc!

    I can't stop playing Sabacc, it's so addictive that I've gambled all my money away on several occasions. It's not been often I get so invested in a mini-game.

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    Daily Screenshot Drop - Trooper at Imperial Checkpoint (Star Wars: Outlaws)

    cross-posted from: https://lemmy.world/post/19291838

    > A few more shots

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    Daily Screenshot Drop - Trooper at Imperial Checkpoint

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    Daily Screenshot Drop - Kay Vess

    cross-posted from: https://lemmy.world/post/19272648

    > So figured I'd add some content to this sub, and what better to start off from the very beginning of the game, a close-up of our main girl, Kay Vess. > > I was worried about visual details, after hearing and seeing some pre-release content. But damn, the detail quality is just insane!

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    Daily Screenshot Drop - Kay Vess (Star Wars: Outlaws)

    cross-posted from: https://lemmy.world/post/19272648

    > So figured I'd add some content to this sub, and what better to start off from the very beginning of the game, a close-up of our main girl, Kay Vess. > > I was worried about visual details, after hearing and seeing some pre-release content. But damn, the detail quality is just insane!

    1

    Daily Screenshot Drop - Kay Vess

    So figured I'd add some content to this sub, and what better to start off from the very beginning of the game, a close-up of our main girl, Kay Vess.

    I was worried about visual details, after hearing and seeing some pre-release content. But damn, the detail quality is just insane!

    0

    Star Wars Outlaws: Reviews are coming in

    opencritic.com Star Wars Outlaws Reviews

    Star Wars Outlaws is rated 'Strong' after being reviewed by 54 critics, with an overall average score of 75. It's ranked in the top 40% of games and recommended by 74% of critics.

    Star Wars Outlaws Reviews
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    Star Wars Outlaws: Reviews are coming in

    opencritic.com Star Wars Outlaws Reviews

    Star Wars Outlaws is rated 'Strong' after being reviewed by 54 critics, with an overall average score of 75. It's ranked in the top 40% of games and recommended by 74% of critics.

    Star Wars Outlaws Reviews
    23

    Star Wars Outlaws: Reviews are coming in

    opencritic.com Star Wars Outlaws Reviews

    Star Wars Outlaws is rated 'Strong' after being reviewed by 54 critics, with an overall average score of 75. It's ranked in the top 40% of games and recommended by 74% of critics.

    Star Wars Outlaws Reviews
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    Less than 16 hours until Late Access launch!

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    Star Wars Outlaws: Official Launch Trailer

    3

    Dune: Awakening – Gamescom Gameplay Presentation

    0

    Dune: Awakening – Exclusive Gameplay Reveal

    0

    Star Wars Outlaws: Season Pass Trailer

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    Star Wars Outlaws: Official PC Gameplay Trailer

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