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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)XE
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Comments 256
Anon needs cooking advice
  • You just aren't putting enough salt in? Literally made pasta two days ago and upon eating my first thought was "damn I almost oversalted the pasta water" because the noodles were in fact, salty

  • For me, Cyberpunk 2077 was uninteractive and has low replayablility value.
  • Nah you're right. It's overrated. It shaked the Zelda formula up and that's all that people see in it. It has a ton of fun details in the world sure but let's be honest BOTW has like 8 different enemies you will fight over and over. The shrines aren't even a challenge after the first third of the game since you know the ins and outs of your abilities. Your abilities are all gained right at the start too and there's no cool loot other than another bow or a random melee weapon.

    The open world nature kills so much of the story pacing and cinematic elements we have come to expect from the series. Then there's the whole no real dungeons thing. a Zelda dungeon used to be an all day affair. Took you hours with a challenging unique boss fight at the end. The beasts we got and the copy pasted phantom ganons were so lame.

    I honestly feel like they serious took a dramatic dip in theming and focus with BOTW. It took a dramatic leap forward in innovation for the series but it really doesn't feel like a legend of Zelda game anymore.

    Tears of the kingdom is just The Legend of Zelda Nuts and Bolts. Change my mind

  • People who leave motion blur on in games, why?
  • It depends on the implementation. Properly Implemented motion blur can look rather pleasing. Also with new frame generation tech motion blur really helps smooth out the in between frames I've found.