Just your typical internet guy with questionable humor
I got 82% for Austria, Germany, Denmark and Finland. From my limited knowledge, I'd probably go for Finland
I guess the obvious question now is "why"? From a glance, it's pretty clear that one of the things that you really should've done is separated the file reading/writing into separate functions, instead of having every function open-read-write cat.txt
It's showing the price of USD in rubles, as in, how many rubles you have to pay for 1 USD.
"largest and most mysterious island", my guess is the island with the huge tree. "Six times the size of Sakurajima" will make it the largest place in the whole game map. I hope it's not exclusively a level 55+ area, but has a decent variety of levels throughout
No dates anywhere yet. It looks cool as hell, tho.
I'm mildly interested in trying, given that 100k dollars is roughly what I'd earn in 12 years. Not sure I'm interested enough so as to install one of their games and its horrendous anticheat in the first place
Ravenfield is a great choice if you want a Battlefield like experience, but offline against bots.
Unfortunately, the final ruling is firmly against making gaming history available to all.
the reality behind keeping retro games within a paid walled garden is about charging new money for old rope — and controlling the market to force gamers to play new games.
The specific quote is that “there would be a significant risk that preserved video games would be used for recreational purposes.”
Man, imagine that, free recreation? For those unwashed masses? Preposterous!!
Anyway, the GamesRadar piece is much better than the linked Forbes one. Hell, even the title delivers it straight: "Publishers are absolutely terrified "preserved video games would be used for recreational purposes," so the US copyright office has struck down a major effort for game preservation"
Bugs, spiders, fungi and avoiding baths.
TIL homo is the line that separates cringe from based
My case was Paraguay War a few weeks ago and I learned so damn much that school completely glossed over. What surprised me the most was just how much of a madman Solano Lopez, the Paraguayan dictator, was. You dare bring bad news to him? You bet your ass you'll be flogged. You failed to follow one of his suicidal orders? Off to forced labor camp. You didn't put him above God and Christ? Say your prayers, you'll be shot bayoneted in order to save bullets.
Near peers? Pretty sure there's a whole ocean separating Argentina and Britain, even if the islands where the conflict occurred were "just next door" to mainland Argentina.
Dunno about communities, but https://www.science.org/ and https://www.sciencenews.org/ are all about science
Maybe the OOP meant the Unix kernel? That belonged to AT&T back in the 70s and, before Linux, didn't have a fully FOSS version available.
Nobody even remembers Tocantins. Maybe some very old goianos.
As a Brazilian, I didn't even know USA was more than Florida (where shitty brazilians tend to migrate to), New York (what paulistas wish they were) and Texas (bang bang)
the Hollywood epic centered on silent movie stars in the 1920s as they struggle to adapt during the industry’s transition to talkies.
Not a premise I'm even slightly interested in. Then again, I'm not even close to an average moviegoer.
Her name can't be baguette: no black and white striped shirt, no red painters cap.
Well, you're talking about google, of course no humans are involved anywhere.
Can you share some ideas for recycling yogurt cups into terrain?
I've got a number of these cups in a variety of sizes, but I can't figure what kind of scenery to do with them. I'd like some ideas, both fantasy and futuristic, whether as blogs, pictures or videos.
Why did it take so damn long for humanity to "learn" how to draw/paint realistic images?
I mean, you take one look at Greek statues and Roman busts and you realize that people figured how to aim for realism, at least when it came to the human body and faces, over 2000 years ago.
Yet, unlike sculpture, paintings and drawings remained, uh, "immature" for centuries afterwards (to my limited knowledge, it was the Italian Renaissance that started making realistic paintings). Why?
Maybe all this AI bullshit might finally push people to touch grass and interact face to face some more
Given how harder it's becoming to tell apart AI slop from something made by a human (videos, photos, text), and how much scammers and other criminals are piling up on the tech, I'm thinking this will be the silver lining, making some people pay more attention to real life and finally accept the maxim "Don't believe everything you see on the internet"
TIL: Being intellectually gifted is a spectrum of neurodivergence and does not automatically mean the person is/will be a genius in anything
Other points:
- it's not mutually exclusive with any other neurodivergence, in which case they're "twice exceptional";
- In an environment with unprepared people and professionals, they may be wrongly diagnosed as having some other neurodivergence.
- It's not just a high IQ score;
- Gifted kids can be problem students and have low grades;
- Homework feels like torture (this is true to any child, tho);
- They're very likely to question authorities and point out perceived hypocrisy (emphasis here on perceived, because pointing something and being right are different things);
- As kids, they may have weird quirks for executing tasks, such as wanting to hold pencils the "wrong" way, or wanting to press against a wall to do homework;
If you're Brazilian or can understand Brazilian Portuguese, this is the podcast I listened to - https://www.youtube.com/watch?v=apnuIIePeeA
Aos brasileiros que acabarem encontrando esse post, o podcast que assisti é o que linkei acima
"Open Source" or similarly licensed boardgames?
I've been interested in checking out some "DIY" boardgames, ones that you could just print the pieces/sheets/cards/tokens/etc and play.
I'm mostly interested in boardgames that can be played with 4+ people and require little setup or rules introduction, as I'm pretty much being the "gateway drug" for the group (everyone I've shown Blokus so far has loved the game).
I'm ok with knowing about heavy games (stuff that takes an afternoon to finish) to keep an eye on for future reference
You can go from Cuiabá (Mato Grosso, Brazil) all the way to the sea, over 2800km, by river boat
I've been reading a book on the Paraguay War, Maldita Guerra, and it mentioned how Solano Lopez (then Paraguay's dictator) planned to invade Mato Grosso and possibly take Cuiabá. Trips upstream from Assuncion to Cuiabá at that time would usually take 12+ days on steam ships.
What really surprised me is that this kind of information was supposed to be taught back when I was in school.
Why haven't more people attempted to create chat/IM clients out of e-mail services?
Some weeks ago, I've come across Delta Chat, whose main thing is "(near) instant messaging using your email"
That left me thinking, has this been attempted before? If not, why? Also, why (besides servers' limitations as means to fight spam) isn't this solution used more often, given that e-mail has been a decentralized solution for well over 40 years now?
How do you make untextured Polygon2D cast small shadows?
I'm thinking about making a character entirely out of Polygon2D nodes without textures. One thing I haven't figured out how to do is make each polygon cast a "permanent" shadow on top of the ones that are Z levels below it.
Below is an image of what I want to do, but using shaders/lights. I've only managed to do this by making extra polygons to fill in as the shadows.
How exactly do I have to set up a light source to achieve this effect? Using a DirectionalLight2D or a PointLight2D just brightens the polygons and I can't figure how to use a LightOccluder2D, or even if this is the correct way to get this result
(The polygons are green due to the DirectionalLight being green) - The occlusion simply applies the shadow on anything that is Z levels below it.
Simple app for making midi-like music? Music sequencer?
I'm looking for something that "a child would find easy to learn", possibly a virtual keyboard with an obvious "start recording" button that does that, recording your keys on the selected Track, then allowing easy playback so you can listen to it.
Tennis uses the imperial system of scoring
Tennis uses multiples of 15, but only up to 45, calls other points weird names, then closes a set, which has to be repeated at least 6 times for a separate scoring, with said scoring also needing to be repeated AT LEAST 3 more times, but can be dragged out ad infinitum.
Even table tennis has the decency of using a straight scoring system where 11 points wins a set and 2 sets wins the match.
How do you "separate" or "explode" a 3D mesh in Godot?
I'd like to create an effect similar to 2 death animations that exist in Crash Bandicoot 3.
In one of them, Crash is disintegrated: all the triangle faces get separated and fly apart. A similar triangle separation is seen when he dies from fire, the triangles fall separately.
The second is a simple separation of the legs and torso. One enemy that exists in the 1st stage can cut Crash in half, which will cause the torso to stay in place while the legs walk away.
I swear I check them often enough!
Transcription:
Text: My browser when I open the 42nd tab and beyond
A 2 panel image of Michael Jordan: Stop it. Get some help.
Users of Vim and similars, what exactly makes it useful compared to other text editors? How much time do you suppose you save when working with it?
I'd like actual examples instead of "I work faster", something like "I can move straight to the middle of the file with 7mv" or "I can keep 4 different text snippets in memory and paste each with a number+pt, like 2pt", things that you actually use somewhat frequently instead of what you can do, but probably only did once.
The company behind Pixel Game Maker will use Godot as a base for their next engine, Action Game Maker
First Producer’s Letter for ACTION GAME MAKER Hello everyone, my name is Morino and I am the producer for ACTION GAME MAKER. I’m planning to do a series of these letters as we move towards ACTION GAME MAKER’s release, and I’d like to start off by providing some information about our thoughts regardi...
cross-posted from: https://programming.dev/post/16870410
> > However, despite all the attention Godot has been receiving, the switch from Godot 3 to Godot 4 called for the removal of Godot’s visual scripting system. This presented us with an amazing opportunity. We knew we needed to provide more to our users, and now Godot was lacking in a function that we know really well! And that’s how the current plan was kicked off. > > Makes me wonder if they'll do something similar for RPG Maker if AGM does well enough commercially, since the RPG Maker Unite, which was supposed to work with Unity, died thanks to that charge the devs per-install kerfuffle.
The company behind Pixel Game Maker will use Godot as a base for their next engine, Action Game Maker
First Producer’s Letter for ACTION GAME MAKER Hello everyone, my name is Morino and I am the producer for ACTION GAME MAKER. I’m planning to do a series of these letters as we move towards ACTION GAME MAKER’s release, and I’d like to start off by providing some information about our thoughts regardi...
> However, despite all the attention Godot has been receiving, the switch from Godot 3 to Godot 4 called for the removal of Godot’s visual scripting system. This presented us with an amazing opportunity. We knew we needed to provide more to our users, and now Godot was lacking in a function that we know really well! And that’s how the current plan was kicked off.
Makes me wonder if they'll do something similar for RPG Maker if AGM does well enough commercially, since the RPG Maker Unite, which was supposed to work with Unity, died thanks to that charge the devs per-install kerfuffle.