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Especially stuff already shipped in the game code!
Peace and quiet, and some good nights of sleep.
Technically he's right. It's like the access card to a shitty gym, the card is their property, provided to you as long as you fulfill your part of the agreement.
Except that this time, the gym is owned by a megalomaniac madman. I'd let him keep the card and let him waddle in the filth of his own making all by himself.
My wife, after being dutch-ovened under the blankets.
The later, I want these games decrapified if I'm going to spend money on them.
From the article
levy an additional 10% tariff on top of existing tariffs on Chinese products coming into the United States.
He's not setting the Chinese tariffs at 10%, he's adding an extra 10%.
The GOP platform is all about making people miserable.
How can I succinctly put it? Hmm..
USA uses Tariffs.
It hurt itself in its confusion!
So many old games from Ubisoft that I'd buy from GOG if they'd strip out their stupid launcher but here we are.
He cannot pardon himself on a dismissed case.
At least it's a dismissal without prejudice which leaves the door open for charges to be brought back once Trump is no longer in office and as long as the statute of limitation hasn't run out.
Let me guess, related to an anti-piracy thing that get its hands way too deep into the kernel? 🙄
That sleep was part of the maintenance :D
You could argue that it's because it has a milky texture, therefore still correct to call it almond milk despite not matching the traditional definition if milk.
I don't see people being irrationally bothered about peanut butter using the word butter, despite not being dairy-based.
Time to party like a madman before going to the front and hopefully manage to defect deft-free on Putin's tab.
My OG account is 6 years old 👴
I had the audacity to say that the deaths of Tiannanmen's Square were inexcusable, no matter who started the violence, and my comment was removed under instance rule 1 (bigotry).. like wat 😂
It's certainly better than the status quo. Sure, Mozilla will hurt at first because they've put their revenue source in the same basket, but it's an opportunity to grow back.
The Cursed Patch 5.22
Hello Everyone, Thank you to everyone playing No Man’s Sky – The Cursed, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are includ...
The Cursed Patch 5.22
Hello Everyone, Thank you to everyone playing No Man’s Sky – The Cursed, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are includ...
Outage on October 30th 2024 @ 9:20AM (ET)
Hi, we've noticed some server instabilities around 9:20AM (Eastern Time) this morning and it seems our hosting provider had some issues, which lasted for about 40 minutes.
We also took the time to reboot the server after the event just to make sure we're not running into other issues down the road, sorry for the downtime everyone.
Aquarius Patch 5.12
Hello Everyone, Thank you to everyone playing No Man’s Sky Aquarius, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included i...
Aquarius Patch 5.12
Hello Everyone, Thank you to everyone playing No Man’s Sky Aquarius, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included i...
James Earl Jones, Distinguished Actor and Voice of Darth Vader, Dies at 93
James Earl Jones, the distinguished and prolific actor in films, TV and theater known for providing the voice of Darth Vader in "Star Wars," has died.
God is an Astronaut - Embers (2024, Post-Rock)
From one of my favorite band, who just released their new album today
Aquarius Patch 5.11
Hello Everyone, Thank you to everyone playing No Man’s Sky Aquarius, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included i...
Aquarius Patch 5.11
Hello Everyone, Thank you to everyone playing No Man’s Sky Aquarius, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included i...
Aquarius Update
Hello Everyone! Today, we are very excited to introduce the Aquarius Update! This latest expansion to No Man’s Sky is free to download for existing players, and introduces something that felt like the perfect complement to the new water introduced in WORLDS PART I – fishing! Fishing Fishing in N...
Aquarius Update
Hello Everyone! Today, we are very excited to introduce the Aquarius Update! This latest expansion to No Man’s Sky is free to download for existing players, and introduces something that felt like the perfect complement to the new water introduced in WORLDS PART I – fishing! Fishing Fishing in N...
Worlds Part 1 Patch 5.05
Hello Everyone, Thank you to everyone playing No Man’s Sky Worlds Part 1, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are inclu...
V1.0 Coming September 26th!
Hey, detectives! Close those case files and drop your fingerprint scanner – we’ve got some important news you need to hear… Shadows of Doubt is leaving Early Access on September 26th! That’s right, our sandbox sleuth sim is getting a full release next month and it is coming to both PlayStation 5 and...
Hey, detectives!
Close those case files and drop your fingerprint scanner – we’ve got some important news you need to hear…
Shadows of Doubt is leaving Early Access on September 26th!
That’s right, our sandbox sleuth sim is getting a full release next month and it is coming to both PlayStation 5 and Xbox Series X/S. Check out the release date trailer below:
[!](https://www.youtube.com/watch?v=Hz2ovrxAuN0)
Prepare for major new content!
Our full launch comes with a big update that would make any private investigator twitch with intrepidation. We’ll be sharing more details on what to expect in the coming weeks, but for now, please take our word that there’s some really cool stuff coming your way!
We also wanted to give everyone a headsup that we are going to be increasing the price of the game from $19.99 to $24.99 on the 23rd of August. This won't affect anyone who already owns the game before then but will obviously mean the game is more expensive from then onwards.
In the meantime, come join us on Discord for the latest cases, updates and to chat with other likeminded detectives.
Talk soon!
Shadows of Doubt V 38.06 Patch Notes
Hey folks, we have a bunch of improvements and fixes going live today. Thank you to those who tested it out on experimental first and gave important feedback! More memory footprint optimizations City data and save game size reduction* Guest passes will grant you access to echelon zones Investigating...
Hey folks, we have a bunch of improvements and fixes going live today. Thank you to those who tested it out on experimental first and gave important feedback!
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More memory footprint optimizations
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City data and save game size reduction\*
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Guest passes will grant you access to echelon zones
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Investigating a stolen item on an echelon floor will grant you with a guest pass, enabling you to legally explore the floor’s communal area.
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Some tweaks to red-level trespassing zones
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You can now navigate the menu with the gamepad stick
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New skip control prompt for cut scenes
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Empty input fields for save games, cases etc are now not allowed
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Fixed: The game saved cities with the wrong file name if you renamed them from within the map editor\*
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Fixed: Possibility of a basement area for a building contained a power room area which was too small to spawn a telephone router\*
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Fixed: Some alignment/scale errors for keyboard control glyphs
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Fixed: Sometimes when the player took photos within air ducts, the ducts weren’t visible
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Fixed: (At least one) occurrence of citizens floating through the air
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Fixed: Commercial coffee machine was spawning in weird places\*
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Fixed: Citizens floating while sleeping on bedrolls
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Fixed: Citizens didn't sleep in the correct position when sleeping on the right side of a double bed
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Fixed: Top of wooden fence featured an missing mesh face
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Fixed: Some very small inconsistencies when generating two cities from the same seed
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Fixed: Opening the player’s character in an evidence window would cause an internal error
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Fixed: Text in popup messages could appear too small
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Fixed: Selecting a new perpetrator from your evidence board would not update the arrest resolve question properly
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Fixed: Certain murder resolve questions not working properly when loading a save game
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Fixed: Some first person model animation oddities
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Fixed: Telephone door’s glass did not move properly with the door frame
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Fixed: CCTV tower no longer can spawn backing onto another street objects (preventing access to its terminal)\*
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Fixed: Street names no longer being overwritten when customizing streets in the city editor. (Thanks to the patience of one discord user. 🙌)
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Fixed: Fixed some sympathetic bugs caused by city editor UI not updating properly when clearing existing city data.
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Fixed: AI pathing edge-case prevents citizens from spawning at their saved position and being unable to move.
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Fixed: Edge cases of having way too many blood spatter objects spawned
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Fixed: Repeating or confused objectives when you had multiple jobs open on different stages
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Fixed: A very rare RNG bug that could freeze the city generation process
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Fixed: The player now will get crushed if they are pressed against the top of an elevator shaft by the elevator
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Fixed: Upon loading a game, the décor edit button was only displayed if you left and re-entered a relevant address
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Fixed: String display issues on cruncher apps when language is not set to English
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Fixed: Removed some instances of ‘DNT’ appearing in non-English languages
\* Requires a new city generation to appear/spawn/see
Any issues please let us know and do join the Discord to get involved in the conversation
Shadows of Doubt V 38.05 Patch Notes
After some time to check out the fixes all work on experimental we are ready to push this update live on the default branch now. Enjoy! New: Bas Boule television show! Dynamically driven and will be different each time. New: 15 new collectable Bas Boule cards scattered throughout the city* New: Came...
After some time to check out the fixes all work on experimental we are ready to push this update live on the default branch now. Enjoy!
- New: Bas Boule television show! Dynamically driven and will be different each time.
- New: 15 new collectable Bas Boule cards scattered throughout the city\*
- New: Camera now has a working flash (can turn on/off)
- New: Citizen conversations, notes, v-mails & evidence
- New: Screen space reflection toggle graphics option
- New: In-game poster art (including those by our competition winners)
- Improved controller support (simplified controls, virtual cursor, onscreen keyboard etc.)
- Memory footprint optimizations
- Memory leak fixes
- Updated object icons
- Updated furniture icons
- Price revisions for some furniture and items
- Localization update
- New page-based contents for décor editing as opposed to scrolling list for easier & faster navigation
- Improvements to cruncher V-mail legibility
- Various small UI Tweaks
- Improvements to auto travel navigation
- Improved distant citizen LOD model with correct scale
- Improved ball & grenade throwing physics
- Player can now log in on their own purchased cruncher
- Fixed: Lots of bugs in v-mail sender/receiver logic, tweaked spawning parameters
- Fixed: Added some missing junk item descriptions
- Fixed: Cruncher cursor now properly controlled with ‘Primary’ or ‘Select’ button action
- Fixed: Control glyph was broken for the escape key
- Fixed: Extra dialog option visible in dialog choice menu when in high resolutions (4k+)
- Fixed: In ‘Dead of Night’ it was possible for the flophouse owner to live on an echelon floor and be very difficult to access.
- Fixed: Room contents now updates properly when moving between rooms in the décor menu
- Fixed: Some ‘null’ furniture could be displayed within the décor menu’s current room furniture list
- Fixed: Hanging basket placement position in décor edit mode was wrong
- Fixed: It was possible to ‘resume game’ when there was no game loaded, resulting in a blank world loaded, if you spammed a button during the game’s initial load screen.
- Fixed: An issue where the player was unable to get crushed by an elevator
- Fixed: Turning a camera off and back on again within the security app would cause the camera itself to appear in captures
- Fixed: If visible but far away, citizen photo images could appear blank when loading a game or looking at CCTV captures.
- Fixed: In some languages with some items the object name text when looking at them was not displayed.
- Fixed: Security system breaker box bugs
- Fixed: Using the in-game text input search fields could result in them keeping focus after the case board was closed, resulting in loss of input.
- Fixed: Wooden fence geometry & UV
- Fixed: UI time text could overlap other parts of the UI on certain non-ENG languages
- Fixed: Security disabled states were not saved properly
- Fixed: Elevator controls UI can no longer overlap the containing window
- Fixed: Physics objects could disappear if thrown too high while in certain areas
- Fixed: When starting a new game in sandbox mode and setting 0 starting lockpicks, the game displayed ‘99’ lockpicks in the UI.
- Fixed: Player unable to purchase lockpick kit when inventory was full even though it does not take up an inventory space.
- Fixed: Being able to turn in side jobs multiple times
- Audio: Proper can impacts for wall and floor
- Audio: Echelon barrier now emits sound
- Audio: Sea splashes for chucking different sized things in the sea
- Audio: Minifridge now has its own sounds
- Audio: New music tracks added
- Audio: Grenades now momentarily affect player hearing
- Audio: Flash bomb causes temporary ringing at close range
- Audio: Hyperacusis filter option added (Audio Settings)
- Audio: Bass reduction filter option added (Audio Settings)
- Audio: Retirement sequence music cue added
- Audio: Pick-up object foley added
- Audio: Wristwatch and fists foley added
- Audio: Player bullet impact sound fixed and improved
\* Requires a new city generation to appear/spawn/see
The advice, which is specifically for virtual machines using Azure, shows that sometimes the solution to a catastrophic failure is turn it off and on again. And again.
Defederating from welppp.com
Currently the instance is the source of unmoderated trolls, and the instance admin seems unwilling to take action despite multiple reports sent.
We're therefore taking the action of defederating. We'd rather work with the instance admin to keep those trolls in check and minimize the disruption before taking a drastic action like this.
For transparency purpose, you can see which instances we are defederating from by accessing the https://lemmy.ca/instances page and going to the Blocked instances section.
Worlds Part I - Update 5.0
Worlds Part I: Introducing Update 5.0 Update 5.0, WORLDS, transforms the universe into a richer, wilder, more varied and immersive place. Featuring huge leaps in water and cloud visuals, increased planetary diversity, new gameplay features, and more. Our journey continues. Buy now on More purchase o...