Still playing Regalia: Of Men and Monarchs. In chapter 5 now, I should be more than half done. Still enjoying it.
Finished Jotun: Valhala Edition. I was playing it a few weeks ago, but took a break at last boss. Finally went back and finished the game.
While I am enjoying Regalia, wanted something more action-oreinted, so looked at my backlog and started Neon Chrome. I am generally not a roguelike fan, but I like twin stick shooters, so started that. Not sure if I'll actually finish this, but enjoying it for now.
What about all of you? What have you been playing?
I play MK 8DX in phases. Would ignore it for months, then will play it for few weeks regularly, clearing tracks I don't have 3 stars in. Then will put it away again for months. Still have lots of tracks to go through.
I finished the Story of Arkham Knight, the final tally is 120% (I know now that some DLC is woven into the story and adds extra math to that). I can't say if it's my favorite Arkham game or not, it has its ups and downs, but it definitely has the best moments across the series. The finale alone is amazing. I won't go into any detail, but let's just say the whole sequence was so good, I didn't even realize until a few hours after that the game doesn't have a final boss. I mean, it kinda does, of course, but it happens too early to register as a 'final' boss.
So now I'm doing New Game Plus. Arkham games have always had this NG+ that is essentially a hard mode without combat indicators, but they have never been that hard in my opinion. Arkham Knight definitely feels harder though and I think it's because of the improved visual fidelity. Enemies' attack animations don't seem to stand out as much anymore.
Sparks of Hope update: World 4 done, Mario and Luigi are still broken. Will the game ever catch up to my maxed out hair triggers? Most generic encounters still end before the enemies get an attack off or even get their turn at all.
That's good to hear about Arkham Knight, it's on top of the backlog games (for PS) that I have to try... unless I end up buying Helldivers 2. @CosmicSploogeDrizzle@lemmy.world has been putting lots of peer pressure on me.
Does Sparks of Hope allow you to play without Mario? The first one didn't allow it. Wondering if you can just remove them both from the team if you want a bit of challenge.
Woah woah woah there buddy. I've only placed the requisite amount of peer pressure required to ensure long lasting managed democracy throughout the galaxy.
You can remove Mario, which is great. But I'm also happy the bros break most overworld encounters as hard as they do. Those are the boring battles of enemies randomly scattered on generic maps that I want to get out of as soon as possible. It's not as bad in the actual fights, but I'm also curious to see when the game catches up to me. I usually don't hold back or limit myself on a first playthrough either, that's only for subsequent playthroughs of games I enjoyed enough to have that challenge.
Still running around in BotW. I finally beat all of the divine beasts, and am just about to finish up the Champions' Ballad DLC. After that I'll do some quest clean up, some dragon hunting (need to get the Wild gear up to max), and then I suppose it'll finally be time to storm a castle.
I know almost nothing about the Touhou universe, but even without knowing the characters I had a ton of fun with this game.
Combat is fantastic, and it's challenging without being too frustrating. Exploration is a bit too linear, but overall I really appreciate seeing a recent metroidvania game that is not just following the formula set by Hollow Knight. The only bad I thing I can say is that the the game is really short, there's no in-game timer but it definitely took me less than 10h to get 100% completion.
There's a lot of good things and a lot of bad things going on on this one.
Production values are great, the world is very interesting, some stages are quite unique, and most puzzles are well designed. On the other hand, for a game with a lot of focus on platforming the controls don't feel quite right - they're kinda floaty and weird, it's easy to miss platforms when jumping (or even more strange, when climbing them from the side), wall jump sometimes doesn't grab and you're not quite sure it didn't work... Maybe I've been spoiled by games like Mario or Celeste, but I sometimes get an impression that I'm fighting against the controls in this one.
Combat is underwhelming, but that's not really the focus on that game. Also, you're going to die A LOT, and even with the mechanic that lets you save almost anywhere this can get annoying.
So after hearing a billion people commenting about this game I picked it up, and I can confirm it's as fun and addictive as advertised. Not that hard as far roguelikes go, I had my first win somewhere around 3h of playtime and managed a few more already.
I'm bored with this game but I still want to finish it, so I'll playing it slowly and sparsely. Not sure how long it'll take, and probably won't mention in future posts unless I hit some relevant landmark.
Added Touhou Luna Nights to my wishlist, I am leaning towards shorter games these days, so 10 hours to 100% sounds really good to me.
Didn't expect to hear bad things about Ori, I haven't played it yet, but the universal acclaim it gets, I was expecting it to be near the perfect / masterpiece level.
No! You started Balatro! We are going to lose you! Nooooo! Come back!!! ... How is it if you aren't into poker? Since everyone describing it mention poker, I didn't even look into it.
Maybe take a break from Crystar for couple of weeks? Might reinvigorate some interest.
Added Touhou Luna Nights to my wishlist, I am leaning towards shorter games these days, so 10 hours to 100% sounds really good to me.
It's a fantastic game, my second favorite in this genre in recent years after Axiom Verge. Worth mentioning that it can be quite hard at times, in particular at bosses, but I feel it gives you more than enough tools to learn their patterns and beat them.
The protagonist's time-manipulation power is really neat, you have the ability to slow or even stop time for short periods which is handy when you're stuck on "OK, so how the hell do I dodge this attack". There's also a "grazing" mechanic that lets you recover HP by getting close to the enemy or their bullets, which you can use to recover mid-battle if there's a particular attack pattern you can't dodge perfectly.
Didn’t expect to hear bad things about Ori, I haven’t played it yet, but the universal acclaim it gets, I was expecting it to be near the perfect / masterpiece level.
I'm now playing the sequel and having a much better time, though it does lose some of the uniqueness of the first game in favor including more common elements seen in games of this genre.
How is it if you aren’t into poker? Since everyone describing it mention poker, I didn’t even look into it.
Balatro to me is a card/deckbuilding roguelike that just happens to use the poker rules because people are familiar with those and it helps shrink the learning curve.
The focus is not getting the best poker hand, but rather on finding a strategy that maximizes the chips you get with the tools you're given each run. I just had a very successful run where I build a deck solely focused on getting "Two Pair" hands all the time.
I was playing Huntdown as I've mentioned in previous posts. But I got bored. The boss fights are challenging, but once you get the pattern, they go on for too long and you lose a lot and it's just boring. In higher levels they get quite annoying. I'll eventually finish it since I'm on the (apparently) last level, but it just drained my patience. Other than that the game is pretty good.
I should get back into Super Mario RPG or Tears of the Kingdom soon, but I'll probably get distracted with other games along the way 😅
How's Jotun? I got it on an Itch sale or something, and haven't played it through yet.
I had forgotten that Tetris 99 is still a thing. How good are you?
You played Huntdown X, right? How would you compare Huntdown with it?
Jotun is good, it looked like a fast paced hack and slash, but it's more on the slower and methodical side. The story isn't much, but the voice over in Norse really add to effect. There are five "worlds", with 2 levels in each, you have to collect runes on both stage to get access to that world's boss. The stages aren't much of a challenge, but are different from each other so you don't get bored of them. Though the main attraction of the game is boss fights IMO.
The game isn't too tough, but I think it will appeal to the crowd that like souls-like, without detracting people who don't.
I’m in Tears of the Kingdom. I am almost ready to face DKG, but I need to hunt some Frox to upgrade my Depths Armor. I wish it didn’t have a KKK hood though.